Woden and Roassal3D have a problem that when the 3D
window is shown, text highlighting is not working. Usually it’s not a big deal, but Rubric
writes white text on white background :). I think a problem like that was already in
Roassal2 and maybe someone remembers how to solve that?
It was the case in Roassal2 yes. This happens when the the window was constantly
refreshing, thus no time left for the process behind the text hilighting. Maybe there is
the same problem. You can have a look at the TRMorph class.
Cheers,
Alexandre