One more thing.
It can also be that when you have expensive traversals in your blocks,
you can easily get to quadratic algorithms.
For example, suppose you have something like this:
view shape
height: [:each | (classes select: [:target | target invokes: each])
size].
view nodes: classes
In this case, for each class, you would traverse all classes again, so
N^2.
That is why we need canonical examples first that expose complex
graphs. And those people that have a direct interest in getting
Mondrian fast would be good to help in this direction, because it can
get difficult to understand the particularities of each model :)
Cheers,
Doru
On 15 Jun 2010, at 13:13, Tudor Girba wrote:
Hi,
now something important is that mondrian is
barely usable for us:
DSM, package blueprint, torch are all slow.
I would really like to see some pragmatic solutions to be found.
Like not computing all the blocks all over the time.
This is what we are already discussing, but until now it is not
clear what exactly generates the slowness. I believe the problem
comes from the edges, but we have to take a more systematic look.
The other thing that has an impact is that right now Mondrian
computes everything lazily, so even if the visualization appears,
scrolling might still be problematic the first time you go through
the entire picture. So, testing should also take this into account.
Doru
Stef
On Jun 15, 2010, at 12:43 PM, Tudor Girba wrote:
Hi Cyrille,
The canvas is defined in MOCanvas. This canvas is embedded in
MOBrowser and MOEasel, which in their turn create a StandardWindow
that holds the MOCanvas.
Just to inform the others, Cyrille is experimenting with adding
the Athens canvas (which provides an abstraction over Cairo,
Balloon and possibly others) behind Mondrian.
Cheers,
Doru
On 15 Jun 2010, at 11:42, Cyrille Delaunay wrote:
Hello,
I have been looking a bit for the place where we set the canvas
to use in Mondrian, but I didn't find.
I know that all shapes are drawn on a FormCanvas, but there is no
references to FormCanvas in mondrian classes.
I just saw that there is a 'defaultCanvasClass' method in the
class Form for example, so maybe such a method is use somewhere
in the code.
Does somoene know the way to set a new Canvas to Mondrian ?
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one might have better chances to win by moving slower."