I got the same thing with windows, the method is not implemented. If you
are on Mac, do it:
^ true
for the moment.
It looks like the NBOpenGL's version used by SourceCity is broken.
The past year it worked.
I will check which NBOpenGL's version we should use.
2013/6/3 Diego Lont <diego.lont(a)delware.nl>
Igor,
I tried to start source city, loaded it into a moose 4.8 image, on my Mac
(OS X 10.7.5) and got the following error:
MessageNotUnderstood: NativeBoostConstants class>>mac32PlaformId. From the
method:
supportsCurrentPlatform
"obviously, for Mac intel-32 only :)"
^ NativeBoost platformId = NativeBoostConstants
mac32PlaformId
Is this something I should ask you to fix? Because I have the feeling
there are more problems with NBOpenGL on Pharo 2.0. Because when I fix it
into mac32PlatformId it crashed on a unknown class NBCallFailureHandler in
the method:
NBMacGlAPI>>glApiCall: fnSpec index: fnIndex attributes: attributes
context: contextToRetry
^[
(NBCallFailureHandler for: contextToRetry) retryWith: [
:targetClass :targetMethod |
...
or does this mean I should get my OpenGL from a different place the squeak
source (where source city points to)
Diego
Hmm,
What combination of configurations, images , vm, plugins is supposed to
work?
cairo install through port is broken on 10.6.8 with xcode 4.0.2, glib2
won't
compile.
I'm not very happy with package management on
mac, btw. Brew interferes
with
port...
Stephan
_______________________________________________
Moose-dev mailing list
Moose-dev(a)iam.unibe.ch
https://www.iam.unibe.ch/mailman/listinfo/moose-dev
_______________________________________________
Moose-dev mailing list
Moose-dev(a)iam.unibe.ch
https://www.iam.unibe.ch/mailman/listinfo/moose-dev