I got the same thing with windows, the method is not implemented. If you are on Mac, do it: 
    ^ true 
for the moment.

It looks like the NBOpenGL's version used by SourceCity is broken. 
The past year it worked.

I will check which NBOpenGL's version we should use.


2013/6/3 Diego Lont <diego.lont@delware.nl>
Igor,

I tried to start source city, loaded it into a moose 4.8 image, on my Mac (OS X 10.7.5) and got the following error:

MessageNotUnderstood: NativeBoostConstants class>>mac32PlaformId. From the method:

        supportsCurrentPlatform
                "obviously, for Mac intel-32 only :)"
                ^ NativeBoost platformId = NativeBoostConstants mac32PlaformId

Is this something I should ask you to fix? Because I have the feeling there are more problems with NBOpenGL on Pharo 2.0. Because when I fix it into mac32PlatformId it crashed on a unknown class NBCallFailureHandler in the method:
NBMacGlAPI>>glApiCall: fnSpec index: fnIndex attributes: attributes context: contextToRetry

        ^[
                (NBCallFailureHandler for: contextToRetry) retryWith: [ :targetClass :targetMethod |
                ...

or does this mean I should get my OpenGL from a different place the squeak source (where source city points to)

Diego

> Hmm,
>
> What combination of configurations, images , vm, plugins is supposed to work?
>
> cairo install through port is broken on 10.6.8 with xcode 4.0.2, glib2 won't compile.
> I'm not very happy with package management on mac, btw. Brew interferes with
> port...
>
> Stephan
>
>
> _______________________________________________
> Moose-dev mailing list
> Moose-dev@iam.unibe.ch
> https://www.iam.unibe.ch/mailman/listinfo/moose-dev


_______________________________________________
Moose-dev mailing list
Moose-dev@iam.unibe.ch
https://www.iam.unibe.ch/mailman/listinfo/moose-dev



--
Best regards,

Douaille Erwan <douaille.erwan@gmail.com>