Would be great to do that. I guess we would easily get the latex
version from this right?
this is automatic :)
and the HTML version and the md version even if some bugs should be fixed.
everything is explained on github
Let us know if something does not work.
Alexandre Bergel http://www.bergel.eu
On Dec 4, 2013, at 2:22 PM, Stéphane Ducasse <stephane.ducasse(a)inria.fr> wrote:
> what about taking the doc and turning it in pier syntax?
> On Dec 4, 2013, at 2:29 PM, Alexandre Bergel <alexandre.bergel(a)me.com> wrote:
>> Dear Friends and Colleagues,
>> We are happy to (officially) announce Roassal 3d. Roassal 3d is about creating
and animating 3d scenes. It is meant to visualize data. Roassal 3d recently got textures,
translucence, additional layouts and various light models.
>> It would be great to receive feedback. Ronie worked very hard on making Roassal3d
happen. Milton has put quite some effort on writing documentation and writing examples. A
very preliminary version of the documentation may be found on:
>> The screenshots contained in this documentation should convey an accurate feeling
of what Roassal 3d is up to.
>> Loading Roassal 3d in Pharo 3.0 is trivial, thanks to a configuration. Simply
open a workspace and do-it the following code:
>> Gofer new smalltalkhubUser: 'ronsaldo' project: 'roassal3d';
package: 'ConfigurationOfRoassal3d'; load. (Smalltalk at:
>> We are also looking for contributors to the documentation, we plan to have a book
chapter on it. Get in touch with us!
>> Thanks to Usman, Jean-Baptiste, Igor for their help and contributions.
>> Alexandre Bergel http://www.bergel.eu
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