I reverted the blueprint changes, and I fixed system complexity.
Doru
On Fri, Sep 26, 2014 at 10:19 PM, Tudor Girba tudor@tudorgirba.com wrote:
Hi,
I am going through the changes made to Moose-RoassalPaintings and some of the are just broken.
For example: viewBlueprintOn: was not migrated, but viewBlueprintComplexity was changed to use Roassal2. This makes it crash.
Please test these changes by trying to generate actual visualizations.
Cheers, Doru
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