I reverted the blueprint changes, and I fixed system complexity.

Doru


On Fri, Sep 26, 2014 at 10:19 PM, Tudor Girba <tudor@tudorgirba.com> wrote:
Hi,

I am going through the changes made to Moose-RoassalPaintings and some of the are just broken.

For example:
viewBlueprintOn: was not migrated, but viewBlueprintComplexity was changed to use Roassal2. This makes it crash.

Please test these changes by trying to generate actual visualizations.

Cheers,
Doru



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