did you move some functionality (to the place they belong) to NBOpenGL?
Because this should be done and JB has already spent time on that.
Stef
hi!
Just to keep you up to date with the Roassal 3d effort.
https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903…
Cheers,
Alexandre
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Alexandre Bergel
http://www.bergel.eu
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