did you move some functionality (to the place they belong) to NBOpenGL? 
Because this should be done and JB has already spent time on that.

Stef

hi!

Just to keep you up to date with the Roassal 3d effort.
https://www.facebook.com/photo.php?fbid=547995685287033&set=a.529997903753478.1073741828.340543479365589&type=3&theater

Cheers,
Alexandre


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Alexandre Bergel  http://www.bergel.eu
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