I got the same thing with windows, the method is not implemented. If you are on Mac, do it: ^ true for the moment.
It looks like the NBOpenGL's version used by SourceCity is broken. The past year it worked.
I will check which NBOpenGL's version we should use.
2013/6/3 Diego Lont diego.lont@delware.nl
Igor,
I tried to start source city, loaded it into a moose 4.8 image, on my Mac (OS X 10.7.5) and got the following error:
MessageNotUnderstood: NativeBoostConstants class>>mac32PlaformId. From the method:
supportsCurrentPlatform "obviously, for Mac intel-32 only :)" ^ NativeBoost platformId = NativeBoostConstants
mac32PlaformId
Is this something I should ask you to fix? Because I have the feeling there are more problems with NBOpenGL on Pharo 2.0. Because when I fix it into mac32PlatformId it crashed on a unknown class NBCallFailureHandler in the method: NBMacGlAPI>>glApiCall: fnSpec index: fnIndex attributes: attributes context: contextToRetry
^[ (NBCallFailureHandler for: contextToRetry) retryWith: [
:targetClass :targetMethod | ...
or does this mean I should get my OpenGL from a different place the squeak source (where source city points to)
Diego
Hmm,
What combination of configurations, images , vm, plugins is supposed to
work?
cairo install through port is broken on 10.6.8 with xcode 4.0.2, glib2
won't compile.
I'm not very happy with package management on mac, btw. Brew interferes
with
port...
Stephan
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