Hi!
This is an excellent question. Ronie?
Alexandre
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Alexandre Bergel
http://www.bergel.eu
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On May 4, 2015, at 9:33 AM, Yuriy Tymchuk
<yuriy.tymchuk(a)me.com> wrote:
Hi guys,
I’m not experienced in OpenGL, but I’ve noticed that both Roassal3D and Woden occupy a
high level process and are not yielding Processor to anyone else. For example code
highlight, spotter, and other lower priority processes are not working as soon as you open
a 3D visualization. On the other hand this doesn’t happen while using CodeCity (and it
also uses OpenGL). Is it very complicated to make Roassal3D and Woden to respect other
processes?
Uko