I tested on a regular DSM with 259 namespaces and I
can now properly scroll once it gets displayed.
Jannik, Veronica, could you check in your cases?
Cheers,
Doru
On 17 Jun 2010, at 16:30, Tudor Girba wrote:
Hi Alex,
Indeed,
this caching should happen for all properties and for all shapes (both for nodes and for
edges). I think that Alex stopped in the middle because he did not know whether this
caching had an effect or not.
I was wondering whether it would make sense to do this for all the metrics. Apparently
yes, I then continued. All shape parameters should be cached.
Alex, could you take a look at that?
Done. Mondrian-Alexandre_Bergel.470
Great. I checked a bit the implementation, and I would only suggest to check for isCached
in the attributeAt:ifAbsent: method, instead of in every *For: methods.
The next
question is that if the border color is called all the time, what is the use of the bitmap
cache?
The bitmap is for not having to display inner nodes. Recursion takes times.
I know, but if you compute it once why do you still need to re-render?
Cheers,
Doru
>
======
> |view o |
> view := MOViewRenderer new.
> o := OrderedCollection new: 100.
> 1 to: 100 do:[:i | o add: i].
> (view shape: (MORectangleShape new
> width: [:e | 200];
> height: 200;
> withBorder;
> borderColor: [:e | (Delay forMilliseconds: 50) wait. Color gray])).
> view nodes: o.
> view layout: (MOGridLayout new gapSize: 1).
> view open
> ======
A better version could be
-=-=-=-=-=-=-=-=-=-=-=-=
|view o a |
a := {0}.
view := MOViewRenderer new.
o := OrderedCollection new: 100.
1 to: 100 do:[:i | o add: i].
(view shape: (MORectangleShape new
width: [:e | 200];
height: 200;
withBorder;
borderColor: [:e | a at: 1 put: (a first + 1). Color gray])).
view nodes: o.
view layout: (MOGridLayout new gapSize: 1).
view open.
a
-=-=-=-=-=-=-=-=-=-=-=-=
Just inspect the expression, and see if the array a changes over the time.
Is there any remaining problem left in Mondrian related to the speed issue?
Cheers,
Alexandre
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