Hello Stephan,
I updated the configuration of Roassal 3D so it loads the baseline version
of NBOpenGL, with the changes I made. However, I have tested it only in
Linux, so I don't know if its working in Windows or in Mac OS X. Any
feedback is appreciated.
Greetings,
Ronie Salgado
2013/12/19 Stephan Eggermont <stephan(a)stack.nl>
Ronie wrote:
It could be due to the changes I made to NBOpenGL.
Stephan, do you see an
error about bindFramebuffer?.
Yep. And NBOpenGL stuff looks outdated.
In that case, we should update the configuration
of Roassal 3D to use the
latest version of NBOpenGL.
Yes, please do.
Stephan
_______________________________________________
Moose-dev mailing list
Moose-dev(a)iam.unibe.ch
https://www.iam.unibe.ch/mailman/listinfo/moose-dev