Hello Stephan,

I updated the configuration of Roassal 3D so it loads the baseline version of NBOpenGL, with the changes I made. However, I have tested it only in Linux, so I don't know if its working in Windows or in Mac OS X. Any feedback is appreciated.

Greetings,
Ronie Salgado


2013/12/19 Stephan Eggermont <stephan@stack.nl>
Ronie wrote:
>It could be due to the changes I made to NBOpenGL. Stephan, do you see an error about bindFramebuffer?. 

Yep. And NBOpenGL stuff looks outdated.

>In that case, we should update the configuration of Roassal 3D to use the latest version of NBOpenGL.

Yes, please do.

Stephan

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