Status: New Owner: ---- CC: cy.delau...@gmail.com Labels: Type-Defect Priority-Medium Component-Merlin Milestone-4.6
New issue 677 by tu...@tudorgirba.com: Merlin should not force round corners http://code.google.com/p/moose-technology/issues/detail?id=677
Currently, Merlin specifies rounded corners for most morphs. This does not work well with Pharo UI Themes that specify straight corners, such as the GLMUITheme used in Moose.
Comment #1 on issue 677 by tu...@tudorgirba.com: Merlin should not force round corners http://code.google.com/p/moose-technology/issues/detail?id=677
Cyrille, could you take a look at this?
Comment #2 on issue 677 by cy.delau...@gmail.com: Merlin should not force round corners http://code.google.com/p/moose-technology/issues/detail?id=677
yes, I will take a look
Comment #3 on issue 677 by cy.delau...@gmail.com: Merlin should not force round corners http://code.google.com/p/moose-technology/issues/detail?id=677
I removed all calls to 'cornerStyle: #rounded' in Merlin. I guess it should fix the issue ?
Updates: Status: Fixed
Comment #4 on issue 677 by tudor.gi...@gmail.com: Merlin should not force round corners http://code.google.com/p/moose-technology/issues/detail?id=677
Looks good. I also fixed the GLMUITheme in the process. So, now we have consistent borders :)