Is there a way to ask Mondrian to redraw itself when the structure of nodes has changed.
I have a view with some options. When an option is activated, it actually adds new nodes to the view, hence the layout needs to be computed again.
I tried 'view updateWindow' but it does not work.
-- Simon
On 01 Jul 2010, at 12:22, Simon Denier wrote:
Is there a way to ask Mondrian to redraw itself when the structure of nodes has changed.
I have a view with some options. When an option is activated, it actually adds new nodes to the view, hence the layout needs to be computed again.
I tried 'view updateWindow' but it does not work.
Yes, AspectMaps does that on each structural zoom action to redraw the contents of a node. The code I have is as follows:
aView forNode: (...the node...) do: [(...the mondrian script for the inside of the node ...)] aView root allEdgesDo: #resetCache; applyLayout. aView updateWindow.
-- Johan Fabry jfabry@dcc.uchile.cl - http://dcc.uchile.cl/~jfabry PLEIAD Lab - Computer Science Department (DCC) - University of Chile
On 1 juil. 2010, at 18:40, Johan Fabry wrote:
On 01 Jul 2010, at 12:22, Simon Denier wrote:
Is there a way to ask Mondrian to redraw itself when the structure of nodes has changed.
I have a view with some options. When an option is activated, it actually adds new nodes to the view, hence the layout needs to be computed again.
I tried 'view updateWindow' but it does not work.
Yes, AspectMaps does that on each structural zoom action to redraw the contents of a node. The code I have is as follows:
aView forNode: (...the node...) do: [(...the mondrian script for the inside of the node ...)] aView root allEdgesDo: #resetCache; applyLayout. aView updateWindow.
OK, I thought you were doing it the glamour way.
It's really cumbersome to make it work in my case due to the structure of the viz. At best I got two views, the new one and the old one side by side.
All I need is simply to tell the view to redraw itself from scratch. I guess need a Mondrian guru.
-- Simon
Hi Simon,
It's really cumbersome to make it work in my case due to the structure of the viz. At best I got two views, the new one and the old one side by side.
Ok. I added a removeNode: method in MOViewRenderer. Have a look at testRemoveNodesAndEdges
All I need is simply to tell the view to redraw itself from scratch. I guess need a Mondrian guru.
Johan expressed some time ago the same wish. If you want to execute the visualization script, then I recommend to create a new MOCanvas. You can have a look at MOEasel>>generate.
Cheers, Alexandre
But I think that simon does not want to open a new canvas just force system to redraw. On Jul 7, 2010, at 4:36 PM, Alexandre Bergel wrote:
Hi Simon,
It's really cumbersome to make it work in my case due to the structure of the viz. At best I got two views, the new one and the old one side by side.
Ok. I added a removeNode: method in MOViewRenderer. Have a look at testRemoveNodesAndEdges
All I need is simply to tell the view to redraw itself from scratch. I guess need a Mondrian guru.
Johan expressed some time ago the same wish. If you want to execute the visualization script, then I recommend to create a new MOCanvas. You can have a look at MOEasel>>generate.
Cheers, Alexandre
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
But I think that simon does not want to open a new canvas just force system to redraw.
When one press 'generate' in an easel, a new canvas is created. The visualization is defined by means of side effect in the view, done with primitives like #nodes: #nodes:forEach: #edges:from:to: If one wants to recreate the view, then these methods have to be executed again. In the easel, we evaluate the text entered by the user.
Alexandre
On Jul 7, 2010, at 4:36 PM, Alexandre Bergel wrote:
Hi Simon,
It's really cumbersome to make it work in my case due to the structure of the viz. At best I got two views, the new one and the old one side by side.
Ok. I added a removeNode: method in MOViewRenderer. Have a look at testRemoveNodesAndEdges
All I need is simply to tell the view to redraw itself from scratch. I guess need a Mondrian guru.
Johan expressed some time ago the same wish. If you want to execute the visualization script, then I recommend to create a new MOCanvas. You can have a look at MOEasel>>generate.
Cheers, Alexandre
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev