Hi Martin,
Sorry for my late reply.
I started playing around with the camera - but despite the fact i read the deep into pharo chapter, I do not really understand the camera metaphor.
There are two things here: the model behind the camera in Roassal, and the implementation. The implementation has not really been tested. So it may be that the API is not intuitive.
What exactly do *extent*, *realExtent* and *altitude* stand for - and how would i manipulate them to fit the entire visualization in the window/glamour pane? Can you explain a bit - or is it explained somewhere to a greater extent than in the deep into pharo chapter?
I played a bit with this, and apparently it does not operate in a way that one would expect. We will work on it.
Probably this part of Roassal will go under severe refactoring as soon as Athens is part of Pharo.
Cheers, Alexandre