Doru
On Thu, Sep 4, 2014 at 3:33 PM, Tim Mackinnon <tim(a)testit.works> wrote:
I thought i was going to say I couldn’t repro it
- but I just noticed
what I did.
I did a “debug it” in a workspace (don’t think this is important) (e.g.
Date today + 5)
In the debugger I wanted to use a keyboard shortcut for Step Into (its
says Alt-E on the tool tip). None of the shortcuts for the debugger seem to
work on OSX? I’ve tried different combinations - but Alt-E produces a red ‘
in the source. If you then press Cmd-z to undo it, you will get another ‘
(not an undo - so its like its in some strange mode).
I’ve noticed a variation of that - where I had some text selected and
wiped it out with a ‘ - and then undo wouldn’t work either.
Tim
On 4 Sep 2014, at 14:24, Tudor Girba <tudor(a)tudorgirba.com> wrote:
Could you tell us how to reproduce the Cmd+z problem?
Doru
On Thu, Sep 4, 2014 at 3:15 PM, Tim Mackinnon <tim(a)testit.works> wrote:
> I was just observing that I love the playground idea - and that little
> triangle is awesome. I just wish I could also make a change in the
> playground and with 1-key press invoke it too ( e.g. cmd-shift-O vs. cmd-a,
> cmd-o).
>
> It’s a minor thing but seems in line with there you seem to be going.
>
> As an aside - are there issues with key-handling in Moose-5. A few
> times now (I think in the debugger), I’ve tried pressing keys like undo
> (cmd-z) and its not undone - but instead put a ` in the text pane?
>
> Tim
>
> On 4 Sep 2014, at 13:59, Tudor Girba <tudor(a)tudorgirba.com> wrote:
>
> Hi,
>
> I am not sure I understand.
>
> The triangle at the top right is indeed equivalent with Cmd+a, Cmd+o.
> We originally did have a Cmd+O, but we took it out because I could not
> figure out how to make keybindings happy with distinguishing between the
> two properly :(
>
> Cheers,
> Doru
>
>
>
>
> On Thu, Sep 4, 2014 at 2:35 PM, Tim Mackinnon <tim(a)testit.works>
> wrote:
>
>> Great - and I recall you mentioning the inspector trick in a blog
>> post (I just didn’t have the context when I read it).
>>
>> Small question: Cmd+O isn’t quite the same as the little “Execute and
>> Open” triangle, as it just evaluates the current line/selection. Am I right
>> in thinking you have to do Cmd+a, Cmd+o to get the same effect? I thought I
>> saw people doing something else (but I might have misunderstood). I really
>> like the idea of the “Execute and Open” in one step - as it really embodies
>> the idea of a playground - which is really cool. Would it be hard to add a
>> keystroke for that?
>>
>> Tim
>>
>> On 3 Sep 2014, at 15:57, Tudor Girba <tudor(a)tudorgirba.com> wrote:
>>
>> Hi,
>>
>> On Wed, Sep 3, 2014 at 4:49 PM, Tim Mackinnon <tim(a)testit.works>
>> wrote:
>>
>>> Thanks Uko - I’m happy to use Tab (is that the same in the editor as
>>> well?).
>>>
>>> On a similar note - is there anything that documents the keystrokes
>>> available in Moose? I recall people mentioning things for Opening an
>>> inspector in the same window vs. new window (or something like that in
>>> GT-Inspector)?
>>>
>>
>> You can find the keystrokes by inspecting the morph you want to
>> investigate. For example:
>> - open a Playground
>> - Ctrl+Shift click to bring the halos on the text editor
>> - Inspect
>> - In the inspector, get to the RubEditingArea (use the Submorphs tab)
>> - Select it, and in the right pane choose the Keys tab
>>
>>
>>> I also haven’t figured out how you execute code in a playground via
>>> a keystroke vs. pressing the little triangle in the top bar (again I saw
>>> people at ESUG press something when doing Roassal demos).
>>
>>
>> Cmd+d = do it
>> Cmd+i = inspect it
>> Cmd+o=open it (it's like inspect, only it spawns to the right)
>>
>> Cheers,
>> Doru
>>
>>
>>>
>>> Tim
>>>
>>> On 3 Sep 2014, at 15:37, Yuriy Tymchuk <yuriy.tymchuk(a)me.com> wrote:
>>>
>>> > So the latest version is indeed unreleased 5.0 which is available
>>> from CI. 4.9 is 1 year old. Autocomplete settings are changed in Moose
>>> because default ones annoy some people. To get suggestions you have to
>>> press tab. You can change your setting to match default Pharo ones
>>> automatically by putting first file from
>>>
https://gist.github.com/Uko/7672537#file-completion-st into your
>>> ~/Library/Preferences/pharo/
>>>
>>> >
>>> > Cheers.
>>> > Uko
>>> >
>>> >
>>> > On 03 Sep 2014, at 16:29, Tim Mackinnon <tim(a)testit.works> wrote:
>>> >
>>> >> Hi guys - I was really amazed by the advances I saw being made in
>>> Moose at ESUG and so I’ve downloaded the latest 2292 image (using Pharo
>>> Launcher) to give things a spin.
>>> >>
>>> >> Can I first check that this is the image I should use? I checked
>>> out the stable 4.9 version - but it doesn’t seem to have the playground
>>> that I observed people using at ESUG and seemed slicker? I should also say
>>> that I don’t mind if its a bit wobbly, as I figure I might as well help
>>> test the latest version.
>>> >>
>>> >> Assuming this is the right version - I notice that on OSX when I
>>> press Shift-Enter (to spotlight search code), it doesn’t give me any
>>> auto-completed items like it does in Pharo (e.g. Typing “Order” doesn’t
>>> start showing any classes). I noticed this was broken in a version I
>>> downloaded at ESUG as well, so I took the latest just to check.
>>> >>
>>> >> Tim
>>> >> _______________________________________________
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>>> >>
https://www.iam.unibe.ch/mailman/listinfo/moose-dev
>>> >
>>> >
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>>
>>
>>
>> --
>>
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>>
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>
>
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>
> "Every thing has its own flow"
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