I did not say that he did not say anything. I
just said that it
is difficult to find where problems are by looking at a very
complex case. When the problems were raised, we did look into the
issues, but it was just too difficult especially when we had
multiple problems in the same time.
Now we are in the situation in which multiple people noticed
multiple problems, there are some fixes, but there are still
problems left. So, we have to dig deeper and we should do it more
systematically by creating simpler cases that reproduce the
problem. It's not an issue of "I told you so", it's an issue of
"We need help to identify all problems" :).
On 15 Jun 2010, at 14:01, Stéphane Ducasse wrote:
> Doru
>
> Jannik said it several times - check the list. So do not tell
> him that he did not want to help.
>
> Stef
>
> On Jun 15, 2010, at 1:25 PM, Tudor Girba wrote:
>
>> One more thing.
>>
>> It can also be that when you have expensive traversals in your
>> blocks, you can easily get to quadratic algorithms.
>>
>> For example, suppose you have something like this:
>>
>> view shape
>> height: [:each | (classes select: [:target | target invokes:
>> each]) size].
>> view nodes: classes
>>
>> In this case, for each class, you would traverse all classes
>> again, so N^2.
>>
>> That is why we need canonical examples first that expose
>> complex graphs. And those people that have a direct interest in
>> getting Mondrian fast would be good to help in this direction,
>> because it can get difficult to understand the particularities
>> of each model :)
>>
>> Cheers,
>> Doru
>>
>>
>> On 15 Jun 2010, at 13:13, Tudor Girba wrote:
>>
>>> Hi,
>>>
>>>> now something important is that mondrian is barely usable for
>>>> us: DSM, package blueprint, torch are all slow.
>>>> I would really like to see some pragmatic solutions to be
>>>> found. Like not computing all the blocks all over the time.
>>>
>>> This is what we are already discussing, but until now it is
>>> not clear what exactly generates the slowness. I believe the
>>> problem comes from the edges, but we have to take a more
>>> systematic look.
>>>
>>> The other thing that has an impact is that right now Mondrian
>>> computes everything lazily, so even if the visualization
>>> appears, scrolling might still be problematic the first time
>>> you go through the entire picture. So, testing should also
>>> take this into account.
>>>
>>> Doru
>>>
>>>> Stef
>>>>
>>>> On Jun 15, 2010, at 12:43 PM, Tudor Girba wrote:
>>>>
>>>>> Hi Cyrille,
>>>>>
>>>>> The canvas is defined in MOCanvas. This canvas is embedded
>>>>> in MOBrowser and MOEasel, which in their turn create a
>>>>> StandardWindow that holds the MOCanvas.
>>>>>
>>>>> Just to inform the others, Cyrille is experimenting with
>>>>> adding the Athens canvas (which provides an abstraction over
>>>>> Cairo, Balloon and possibly others) behind Mondrian.
>>>>>
>>>>> Cheers,
>>>>> Doru
>>>>>
>>>>>
>>>>> On 15 Jun 2010, at 11:42, Cyrille Delaunay wrote:
>>>>>
>>>>>> Hello,
>>>>>>
>>>>>> I have been looking a bit for the place where we set the
>>>>>> canvas to use in Mondrian, but I didn't find.
>>>>>> I know that all shapes are drawn on a FormCanvas, but there
>>>>>> is no references to FormCanvas in mondrian classes.
>>>>>> I just saw that there is a 'defaultCanvasClass' method in
>>>>>> the class Form for example, so maybe such a method is use
>>>>>> somewhere in the code.
>>>>>> Does somoene know the way to set a new Canvas to Mondrian ?
>>>>>>
>>>>>> _______________________________________________
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>>>>>>
https://www.iam.unibe.ch/mailman/listinfo/moose-dev
>>>>>
>>>>> --
>>>>>
www.tudorgirba.com
>>>>>
>>>>> "Presenting is storytelling."
>>>>>
>>>>> _______________________________________________
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>>>>>
https://www.iam.unibe.ch/mailman/listinfo/moose-dev
>>>>
>>>>
>>>> _______________________________________________
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>>>
>>> --
>>>
www.tudorgirba.com
>>>
>>> "There are no old things, there are only old ways of looking
>>> at them."
>>>
>>>
>>>
>>
>> --
>>
www.tudorgirba.com
>>
>> "In a world where everything is moving ever faster,
>> one might have better chances to win by moving slower."
>>
>>
>>
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>>
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>
>
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"Sometimes the best solution is not the best solution."
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