On 3 December 2013 12:48, Stéphane Ducasse stephane.ducasse@inria.frwrote:
did you move some functionality (to the place they belong) to NBOpenGL? Because this should be done and JB has already spent time on that.
I am not sure it is good choice to expand NBOpenGL.
There's just API, and most of code is generated (imported from specs), so changing something there makes little sense. Accompanying package , however , would be much better (in same repo, if you want).
Stef
hi!
Just to keep you up to date with the Roassal 3d effort.
https://www.facebook.com/photo.php?fbid=547995685287033&set=a.5299979037...
Cheers, Alexandre
-- _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.