Hi!
I am currently away from my computer, answering emails by finding wifi accesses in cafe
nearby. I will answer next week, once I got back to work
Cheers,
Alexandre
Le 22-10-2013 à 15:15, MartinW <wm(a)fastmail.fm>
a écrit :
abergel wrote
A roassal view has a camera attached to it.
Moving the camera may actually
what you need. Consider this example:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
| builder |
builder := ROMondrianViewBuilder new.
builder nodes: Collection withAllSubclasses.
builder edgesFrom: #superclass.
builder treeLayout.
builder open.
builder raw camera bounds: (0 @ 0 extent: 700 @ 700).
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
To play with it, you can open an inspector on the view (i.e., builder raw
inspect) as illustrated in the screenshot:
Let us know if this fits your need or not.
Hi Alexandre,
thank you for the script.
I started playing around with the camera - but despite the fact i read the
deep into pharo chapter, I do not really understand the camera metaphor.
What exactly do *extent*, *realExtent* and *altitude* stand for - and how
would i manipulate them to fit the entire visualization in the
window/glamour pane?
Can you explain a bit - or is it explained somewhere to a greater extent
than in the deep into pharo chapter?
Martin.
--
View this message in context:
http://forum.world.st/Zoom-to-fit-pane-for-Roassal-tp4716227p4716437.html
Sent from the Moose mailing list archive at
Nabble.com.
_______________________________________________
Moose-dev mailing list
Moose-dev(a)iam.unibe.ch
https://www.iam.unibe.ch/mailman/listinfo/moose-dev