Yes and no :-)
I think the animation component in Roassal should be redone. It is currently based on the
amount of refresh occurring in the view. It should instead be based on the time passing.
Instead of saying you want to move an element during 10 cycles, you should stay 500
milliseconds.
Igor showed me Viva at esug. It contains some good ideas.
I will work on it right now...
Alexandre
On Oct 16, 2013, at 8:39 AM, Yuriy Tymchuk <yuriy.tymchuk(a)me.com> wrote:
Hi,
what do you thing about replacing ROPluggableAnimation's>>doStep
`block value`
with
`block cull: self elapsedCycles`?
Because this way you can have a block hooked to the number of cycle.
Cheers.
Uko
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Alexandre Bergel
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