Hi,
At the moment my tree map is a layout. I understood the reasons why it's better be a builder. Today I'll probably finish the layout, then converting it to a builder for better usage & semantic.
Concerning interactions and colors, this is one of the main reasons why I rebuilt the layout. So at the moment my tree map being a layout to be applied on a collection of ROElement preserves the colors applied to the ROElements given as input. I will, however, add better interaction & coloring functionalities later today, when the layout is complete.
Cheers, Roby
On Oct 5, 2013, at 11:45 PM, Alexandre Bergel alexandre.bergel@me.com wrote:
Yes, very true. That is why the treemap cannot be a layout
Alexandre
Le 05-10-2013 à 16:41, Tudor Girba tudor@tudorgirba.com a écrit :
Hi,
Treemap is a map. And a map works well when it provides a background onto which we can emphasize certain things.
So, I want to be able to emphasize various points in the tree map based on some property. Normally, I can achieve this by specifying things like fillColor, or borderColor. However, in the current implementation of the treemap, this does not work because the layout overrides possible custom colors because it uses hardcoded colors denote nesting level.
At least the border should be highlightable, but I think we can do more (for example, we can denote nesting level by border width).
Cheers, Doru
On Sat, Oct 5, 2013 at 7:03 PM, Alexandre Bergel alexandre.bergel@me.com wrote: What do you mean by highlight? Well, one could define a particular shape that get highlighted for a given model.
Alexandre
On Oct 4, 2013, at 5:28 PM, Tudor Girba tudor@tudorgirba.com wrote:
Hi Roberto,
I saw your tweet about a new treemap implementation for Roassal.
One of the main usages of a treemap is the possibility to highlight something on it. The current implementation does not allow it. Did you consider that in your work?
Also, are you implementing it as a layout, or as a builder?
Cheers, Doru
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