Canvas is the morph place on which the graphs are drawn. Root is the
node that contains all other nodes and edges.
Cheers,
Doru
On 28 Dec 2009, at 15:52, Stéphane Ducasse wrote:
On Dec 28, 2009, at 2:52 PM, Alexandre Bergel wrote:
I discovered an opportunity to gain many % when
rendering nodes.
what is the idea?
in general
Each time you translate a node, you need to update the size of the
canvas. Updating the canvas takes a bit of time (O(n^2)).
When you do a layout, each node is translated by the algorithm.
The idea is to update the canvas after having done the complete
layout.
I see.
What you call the size of the canvas is the entity containing all
the entity?
The top level entity?
Cheers,
Alexandre
--
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Alexandre Bergel
http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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