Cool!
Here is a new version of your script:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
| view initialNodes |
view := ROView new.
initialNodes := (ROLabelElement spritesFor: (Array with: Integer)) asOrderedCollection.
initialNodes do: [:n |
n + ROLabel.
n @ (ROExpandChildrenOnClick newCalculatingChildrenWith: [:aClass | aClass
subclasses])].
view addAll: initialNodes.
ROTreeLayout on: initialNodes.
view @RODraggable @ RODraggableWithVelocity.
view open
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
I also fixed a few things in your class:
<ROExpandChildrenOnClick.st>
Let me know how it goes.
Cheers,
Alexandre
On 24 Nov 2011, at 15:48, Martin Dias wrote:
I downloaded Roassal, I like it!
Modifying an example, I obtained something like an expandable tree, but I don't know
how to re-layout after click. Could you help me?
I paste the script and I attach a class (which is needed).
| view initialNodes |
view := ROView new.
initialNodes := (ROElement spritesFor: (Array with: Integer)) asOrderedCollection.
initialNodes do: [:n |
n + ROLabel.
n @ (ROExpandChildrenOnClick newCalculatingChildrenWith: [:aClass | aClass
subclasses])].
view addAll: initialNodes.
ROTreeLayout on: initialNodes.
view open
Thanks!
MartÃn
On Tue, Nov 15, 2011 at 9:41 AM, Alexandre Bergel <alexandre.bergel(a)me.com> wrote:
I fail to see what these principles are :).
Mondrian is nothing but a very simple graph model with a builder api and some rendering
logic. zOrder is just a smart way of drawing edges such that you can see them properly
even in the case of nested graphs. But, the model does not have to be static.
Although quite effective visually, the zOrder gives an ordering that may be different
from the one specified by the user.
You could have:
view node: 'A' forIt: [ view node: 'B' ]
But the ordering of drawing A and B is driven by the zOrder. The elements to displayed
are cached in the MONode. However, the lookup when you define an edge itself follows the
node nesting.
I agree with you that the model that does not have to be static, but over the year we
have put a great deal of effort in making Mondrian fast. Now, we are trying to make it
dynamic in addition. This is a non-trivial piece of work.
Also, I have the intuition that we need a dedicated DSL to define the kind of
visualization Martin is looking for.
I took a quick look at Roassal. It looks quite
interesting.
Thanks!
I have some questions/remarks:
- What is the performance for large views when compared with Mondrian?
I haven't addressed the need for performance. One cool thing about Roassal, is that I
do not rely on the Morph scrollbar. This gives more control about what exactly is
displayed. Also, I have flying cameras, which is neat.
- It is at a lower level of abstraction than
Mondrian, but higher than actual rendering. The first thing I thought of when looking at
it was that perhaps it would be interesting to have it as a backend for Mondrian. Like
this we can potentially have the best of both worlds and we can reuse the engineering
effort. And then I saw ROMondrianViewBuilder which is a good start :).
Ideally, I would like Roassal to be a low level for Mondrian. This is indeed what I tried
with ROMondrianViewBuilder as you can see. I guess that for Martin problem, we need
something like ROHierarchicalGraphViewBuilder.
- I like the decoration. This is what we had in
Mondrian, but that got lost in translation.
Yes!
I also would like to have decorators to manage caches. Having caches within
MOGraphElement and its subclasses complexify the whole thing.
- The rendering logic is tightly coupled with
Morphic. It does not have to be, right?
Is not really tight to Morphic.
Classes such as ROLine, ROBox, ROCircle do not directly talk to a form, but to a ROCanvas
instead. I will probably add ROFormCanvas, ROHTML5Canvas in the near future
- I did not see how the decision of drawing edge
appears to be. For example, in the mondrian2 you have the edges drawn on top of the nodes.
But, I am not sure if this is because of the declaration order of because of something
else.
The view had an ordered collection of elements, which is sequentially displayed.
The strategy of displaying edges should not be hardcoded in the ROView.
Consider the script:
-=-=-=-=-=-=-=-=-=-=-=-=
| view |
view := ROMondrianViewBuilder new.
view nodes: Collection withAllSubclasses.
view shape line.
view edgesFrom: #superclass.
view treeLayout.
view open
-=-=-=-=-=-=-=-=-=-=-=-=
We could have
-=-=-=-=-=-=-=-=-=-=-=-=
...
view treeLayout.
view moveEdgesToTheBack.
view open
-=-=-=-=-=-=-=-=-=-=-=-=
Maybe... Not really elegant. But the order should not be hardcoded
Alexandre
Cheers,
Doru
Alexandre
> On 14 Nov 2011, at 17:30, Alexandre Bergel wrote:
>
>> Martin, are you happy with what Mondrian offers currently? Is there anything else
you would like to see?
>>
>> Alexandre
>>
>>
>> On 8 Nov 2011, at 15:50, Martin Dias wrote:
>>
>>> Johan and Alexandre: Thank you, was funny to play with Mondrian Easel and to
see AspectMaps.
>>> Doru: You was right, I had in mind something like a tree. I made a proof
script using blocks for recursion... look:
>>>
>>> | blockForClass blockForExpandable blockForLeaf |
>>> blockForClass := [:aClass |
>>> blockForLeaf value: aClass.
>>> aClass subclasses do: [:aSubclass |
>>> (aSubclass subclasses isEmpty
>>> ifTrue: [blockForLeaf]
>>> ifFalse: [blockForExpandable])
>>> value: aSubclass ] ].
>>> blockForLeaf := [:aClass |
>>> view shape label text: #name.
>>> view node: aClass.
>>> view edgesFrom: #superclass.
>>> view horizontalTreeLayout ].
>>> blockForExpandable := [:aClass |
>>> view interaction
>>> whenClickingUpdateNode: [:x | blockForClass value: x ]
>>> withLayoutUpdate: true.
>>> view shape rectangle
>>> dashedBorder;
>>> size: 10;
>>> borderColor: Color lightGray.
>>> view node: aClass.
>>> view edgesFrom: #superclass.
>>> view horizontalTreeLayout ].
>>> blockForClass value: Collection.
>>>
>>>
>>>
>>>
>>>
>>> On Tue, Nov 8, 2011 at 4:16 AM, Tudor Girba <tudor(a)tudorgirba.com>
wrote:
>>> Hi,
>>>
>>> I think Martin was asking for a script that would add nodes to the parent
graph, not to the inner graph of a selected node.
>>>
>>> The idea is to have an expandable graph that would behave similarly to a tree
morph widget (when you expand a node, the whole tree becomes larger).
>>>
>>> Cheers,
>>> Doru
>>>
>>>
>>>
>>> On 8 Nov 2011, at 04:28, Alexandre Bergel wrote:
>>>
>>>>> During Smalltalks conference, we started with Mariano and Doru to do
an experiment: to use Mondrian to visualize the graph that is being serialized with Fuel.
>>>>
>>>> Cool!
>>>>
>>>>> 1) Is it fine how I installed Mondrian?
>>>>>
>>>>> Gofer it
>>>>> squeaksource: 'Mondrian';
>>>>> package: 'ConfigurationOfMondrian';
>>>>> load.
>>>>> (ConfigurationOfMondrian project latestVersion) load.
>>>>
>>>> Yes.
>>>>
>>>>> 2) For large graphs, I would like to show them lazily, maybe drawing
some expandable nodes (+). Do you understand what I mean? Is that possible?
>>>>
>>>> Try this in an easel:
>>>> -=-=-=-=-=-=-=-=-=-=-=-=
>>>> view shape rectangle size: 20.
>>>> view interaction action: #inspect.
>>>> view interaction
>>>> whenEnteringUpdateNode: [:node |
>>>> view interaction forwarder.
>>>> view nodes: (Set allSubclasses).
>>>> view interaction forwarder.
>>>> view edgesFrom: #superclass..
>>>> view treeLayout
>>>> ]
>>>> whenLeavingUpdateNode: [:node | ]
>>>> withLayoutUpdate: true.
>>>> view nodes: (1 to: 3)
>>>> -=-=-=-=-=-=-=-=-=-=-=-=
>>>>
>>>> Cheers,
>>>> Alexandre
>>>> --
>>>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>>>> Alexandre Bergel
http://www.bergel.eu
>>>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> _______________________________________________
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>>>
>>> --
>>>
www.tudorgirba.com
>>>
>>> "Not knowing how to do something is not an argument for how it cannot be
done."
>>>
>>>
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>>
>> --
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel
http://www.bergel.eu
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>>
>>
>>
>>
>>
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>
> --
>
www.tudorgirba.com
>
> "Reasonable is what we are accustomed with."
>
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http://www.bergel.eu
^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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