On Sat, Mar 29, 2014 at 11:25 PM, Alexandre Bergel alexandre.bergel@me.comwrote:
I've just checked :-)
I am not sure to understand what is the problem you are facing.
Have you tried:
| v e | v := RTView new. e := (RTBox new size: 50) element. e @ (RTMenuActivable new item: 'inspect' action: #inspect; item: 'browse' action: [ :o | o class browse ]). v add: e. v -=-=-=-=-=-=-=-=-=-=-=-=
What I am trying to achieve is a way to test the number of menu items on the element in the example above and to trigger the action blocks for each menu item to test its behaviour. Something like:
self assert: element menuItems size equals:2. element menuItems do: [:each | self shouldnt: (each actionBlock value: element) raise: Error ]
It'll be helpful because I'm trying to adapt my tests to Roassal 2.
tx.
Thanks Juraj for having introduced the class RTMenuActivable!
Cheers, Alexandre
On Mar 29, 2014, at 6:05 PM, Usman Bhatti usman.bhatti@gmail.com wrote:
Hi Alex,
How do you trigger the menu action of an RTElement programmatically?
In Roassal one, I could do:
menuActivable := (anElement getInteraction: ROMenuActivable). actionBlock := (menuActivable actionNamed: 'my action'). actionBlock value value: anElement.
In Roassal 2, I cannot get the menu actions because everything is
happening with announcements. How can I trigger the RTMenuActivable for my elements in the view because when generating my events programmatically by simulating mouse-clicks, my image becomes non-responsive after a few tries.
tx,
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