Hi all,
I am having an issue with setting up a Roassal layout. I guess that to make force based layouts work, I have to add the line
view edges do: [ :e | e trachelShape pushBack ].
However when I do this, there is a MNU in TRCompositeShape>>pushback, because the canvas instvar is nil. I am doing what is essentially the following code:
“in a loop, adding to an edges collection” edges add: (((RTEdge from: efrom to: eto) + (RTLine new color: color) + (RTArrow new color: color)) @ (RTLabelled new text: trans name; color: color; view: view)).
“later"
“adding the edges to the view all at once and do layout magic" view addAll: edges. view edges do: [ :e | e trachelShape pushBack ]. “<— MNU”
What should I do to fix this?
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Johan Fabry - http://pleiad.cl/~jfabry PLEIAD lab - Computer Science Department (DCC) - University of Chile
I am having an issue with setting up a Roassal layout. I guess that to make force based layouts work, I have to add the line
view edges do: [ :e | e trachelShape pushBack ].
This has the effect of moving the edges back in the view. Nodes will therefore appear in front of the edges.
You do not need edges actually for the force based layout. Consider this example: -=-=-=-=-=-=-=-=-= | v es | v := RTView new. es := (RTEllipse new size: 20; color: (Color blue alpha: 0.4)) elementsOn: (1 to: 30). v addAll: es. RTForceBasedLayout on: es. v -=-=-=-=-=-=-=-=-=
However when I do this, there is a MNU in TRCompositeShape>>pushback, because the canvas instvar is nil. I am doing what is essentially the following code:
“in a loop, adding to an edges collection” edges add: (((RTEdge from: efrom to: eto) + (RTLine new color: color) + (RTArrow new color: color)) @ (RTLabelled new text: trans name; color: color; view: view)).
“later"
“adding the edges to the view all at once and do layout magic" view addAll: edges. view edges do: [ :e | e trachelShape pushBack ]. “<— MNU”
What should I do to fix this?
You’ve found a bug in TRCompositeShape. I’ve just fixed it
Cheers, Alexandre
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Johan Fabry - http://pleiad.cl/~jfabry PLEIAD lab - Computer Science Department (DCC) - University of Chile
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
Ok, thanks for the help. Playing with the length instvar of the layout solved my problem of having the nodes too close together.
On Apr 23, 2014, at 4:43 PM, Alexandre Bergel alexandre.bergel@me.com wrote:
I am having an issue with setting up a Roassal layout. I guess that to make force based layouts work, I have to add the line
view edges do: [ :e | e trachelShape pushBack ].
This has the effect of moving the edges back in the view. Nodes will therefore appear in front of the edges.
You do not need edges actually for the force based layout. Consider this example:
| v es | v := RTView new. es := (RTEllipse new size: 20; color: (Color blue alpha: 0.4)) elementsOn: (1 to: 30). v addAll: es. RTForceBasedLayout on: es. v -=-=-=-=-=-=-=-=-=
<Screen Shot 2014-04-23 at 4.37.59 PM.png>
However when I do this, there is a MNU in TRCompositeShape>>pushback, because the canvas instvar is nil. I am doing what is essentially the following code:
“in a loop, adding to an edges collection” edges add: (((RTEdge from: efrom to: eto) + (RTLine new color: color) + (RTArrow new color: color)) @ (RTLabelled new text: trans name; color: color; view: view)).
“later"
“adding the edges to the view all at once and do layout magic" view addAll: edges. view edges do: [ :e | e trachelShape pushBack ]. “<— MNU”
What should I do to fix this?
You’ve found a bug in TRCompositeShape. I’ve just fixed it
Cheers, Alexandre
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Johan Fabry - http://pleiad.cl/~jfabry PLEIAD lab - Computer Science Department (DCC) - University of Chile
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
Moose-dev mailing list Moose-dev@iam.unibe.ch https://www.iam.unibe.ch/mailman/listinfo/moose-dev
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Johan Fabry - http://pleiad.cl/~jfabry PLEIAD lab - Computer Science Department (DCC) - University of Chile
Cool!
Send us screenshots :-)
Alexandre