Thank you Igor,
This allowed me to successfully load, debug & run SourceCity on an 10.6.8 Mac.
i just updated the config, to fix an issue when using in 3.0 image,
which miss ShortPointArray.
(but it is used only by my demo)
Steps taken:
just tried in latest 2.0 image.
Pharo2.0
Latest update: #20606
Gofer new
smalltalkhubUser: 'PharoExtras' project: 'NBOpenGL';
package: 'ConfigurationOfNBOpenGL';
load.
(ConfigurationOfNBOpenGL project version: '2.0') load
GLTTRenderingDemo new openInWorld
Load the individual SourceCity packages from smalltalkhub:
SourceCity-Core
SourceCity-Importer
SourceCity-Layout
SourceCity-Tools
remove
display bindRenderBuffers
from
SourceCityGLVizualisationBuilder>fillRenderingList:pickingMode:
SourceCityGLVizualisationRenderer>render
see it work:
SourceCity exampleRpackage
Next step: fix code & configuration
Stephan
On 7 jun 2013, at 23:34, Igor Stasenko wrote:
> On 7 June 2013 21:07, Alexandre Bergel <alexandre.bergel(a)me.com> wrote:
>> Hi!
>>
>> I have installed NBOpenGL from
http://smalltalkhub.com/#!/~PharoExtras/NBOpenGL
>> I have loaded Version 2.0 using the configuration
>>
>> The method NBMacGlAPI>>glApiCall: fnSpec index: fnIndex attributes:
attributes context: contextToRetry refers to the class NBCallFailureHandler, which is
not existing
>>
>> Apparently NBSTIvarLoader is also missing...
>> I guess ConfigurationOfNBOpenGL is not loading everything...
>> It would be nice to fix this.
>
just tried in latest 2.0 image.
Pharo2.0
Latest update: #20606
Gofer new
smalltalkhubUser: 'PharoExtras' project: 'NBOpenGL';
package: 'ConfigurationOfNBOpenGL';
load.
(ConfigurationOfNBOpenGL project version: '2.0') load
GLTTRenderingDemo new openInWorld
>
> everything loads and works.
> (it takes 5 minutes to load though... )
>
>>
>> Cheers,
>> Alexandre
>>
>> --
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel
http://www.bergel.eu
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
>>
>>
>>
>>
>
>
>
> --
> Best regards,
> Igor Stasenko.
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