Hi Jonathan,
Welcome to this community. I'm in a similar position to you, because I'm
a newbie in Moose/Pharo, but I'm also not a developer.
I would like to share my project with you. Its called
"Grafoscopio"[1][2] it really my first attempt to build something is
Pharo/Smalltalk (besides eToys, BotsInc), so it's full of rookie code
and errors but may be it can be useful for some inspiration or talk
between you and Alexandre.
[1]
http://smalltalkhub.com/#!/~Offray/Grafoscopio/
[2]
http://mutabit.com/deltas/repos.fossil/grafoscopio/index
My idea with Grafoscopio is to explore ways of bridging the gap between
developers and users.
Moose/Pharo has a developer centered experience and elsewhere you can
see a lof of apps with a user centered experience (Pratch and DrGeo are
"apps" build to bridge that gap "indirectly" and are oriented mainly
towards kids). My idea is to build a interactive documentation "app" on
top of Moose that departs itself from the "What You See Is What You Get"
(WYSIWYG) metaphor and instead tries an *Iceberg Metaphor*: "What You
See Is Only The Surface Of What You Have", that happens in most of the
writing/visualization processes. For that I have created an tree-like
interface to write that exports from Moose to markdown and pdf documents
(using pandoc). I have wrote about this idea previously in the context
of IPython on [3], but Moose/Roassal was my way to put this idea into
practice.
[3]
http://mutabit.com/mutabit/default/wiki/ipython-deepness
The idea is to extend this basic functionality to support:
a. Tagged nodes for code/doc and hidden parts of the document and
special processing of sub-nodes while exporting to web/pdf.
b. Automatic fossil[4] storage for collaboration and versioning (The
slqlite's author says that sqlite tries to replace fopen() not
Postgresl[4]).
c. Modes, so the interface can change according to kind of document
we're writing/viewing
d. Zotero integration.
e. Models to make simulations or particular visualizations.
Features a to d have preliminary "dirty" support in real alpha stage.
[4]
http://www.pgcon.org/2014/schedule/attachments/319_PGCon2014OpeningKeynote.…
Hopefully when "non-dev people" start to write documentation "inside"
Pharo/Moose they will appreciate the powerful ideas behind it and the
continuity of the experience about objects all the way down and when
they see that the same language that let's them to run a script also can
be used to redefine their own experience they will push the envelope
about what can be done with the computer. Start with (interactive)
documents and to end with objects, fluid interface and moldable tools to
refine the whole experience.
Last year I had a very busy end of year, so I went unable to polish the
code or answering mails about it, but this year I hope to have more room
for this project. It's still a young project with almost six months of
noncontinuous work since I wrote my first line of it, but has been
really a interesting learning experience.
I Hope this helps as some kind of inspiration about some project you
would like to build with Moose.
Cheers,
Offray
El 05/01/15 a las 10:48, Wadin Jonathan escribió:
Hello,
I'm student from France. I would like to participate in an open source project
in Pharo.
Moose project looks interesting. I'm noob in Pharo.
How can I start to help you ?
Thank you,
Best regards,
Jonathan Wadin.
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