Hi,
I created a small infrastructure for building scripting editors, such as Mondrian Easel.
You can find it here GLMScriptingEditorTemplate. This offers basically three panes: - one for the script - one for the set of input variables - one for the preview once you accept the script
Currently, there are two subclasses: - GLMMondrianEasel - the classic Mondrian Easel in a new form - GLMEditor - an editor for glamour browsers
You can use this for all sorts of tasks. For example, we can create an GLMEyeSeeEditor. Or you can use it as a testbed for other APIs you might want to use for scripting.
Cheers, Doru
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