I actually loaded PettitParser a few days ago, I had a few red boxes of
doom but by the time i reopened my windows I had no issues. I am using
Pharo 4 but not the latest image.
On Tue, Jan 6, 2015 at 7:56 PM, stepharo <stepharo(a)free.fr> wrote:
Le 6/1/15 16:22, Johan Fabry a écrit :
Ah, versions incompatibility again :-( I’m not
really happy with having
to load a specific version of X to be able to get the default version of Y
to work. I have a workaround right now which is to implement the missing
message (doing nothing), so I guess that’s OK for me for now.
A more fundamental problem, to me, is why is PetitParser loading Glamour?
Is this for the classes in the PetitGUI package? It should be possible to
re-implement them using Spec and then there’d be one dependency less. I can
have a look at that somewhere this month if you guys would be willing to
integrate the results.
The assembly versus unit problems.
PetitParser should come with a package PetitParserUI which loads glamour
and petitParser.
We are working on having dependencies at the package level with christophe
and we should be soon performing an experience using Moose as acid test.
Stef
On Jan 6, 2015, at 10:41, Tudor Girba
<tudor(a)tudorgirba.com> wrote:
Hi,
I did not have time to look into it, but I think this is because
PetitParser loads a newer version of GlamourCore than the version of
Spotter that is integrated.
In fact, in order to load the latest Moose, I use the following
preamble-script:
Gofer new
smalltalkhubUser: 'Moose' project: 'GToolkit';
package: 'ConfigurationOfGTSpotter';
package: 'ConfigurationOfGTPlayground';
package: 'ConfigurationOfGTInspector';
package: 'ConfigurationOfGTInspectorCore';
package: 'ConfigurationOfGTPlaygroundCore';
load.
Gofer new
smalltalkhubUser: 'Moose' project: 'Glamour';
package: 'ConfigurationOfGlamourCore';
load.
You could try to use that before loading PetitParser.
Cheers,
Doru
On Tue, Jan 6, 2015 at 2:07 PM, Johan Fabry <jfabry(a)dcc.uchile.cl>
wrote:
Hi all,
I am moving Live Robot Programming to Pharo 4, and I found an issue when
loading PetitParser. Some fonts are changed (I guess) and this breaks
rendering of text.
To reproduce: in the current build open a playgound and do:
Gofer it
smalltalkhubUser: ‘Moose' project: ‘PetitParser';
configuration;
loadDevelopment
when everything is loaded, the playground text area changes to the red
crossed error morph. (DNU: GLMBrickRenderer class>>render:on:) Opening a
new playground and new browser goes OK. But when I open the Spotter and
start typing all results are the red error morph (DNU:
AthensCairoCanvas>>#line:to:width:color:)
Can this be looked at, or can you tell me how I can at least fix the
spotter while this is looked at?
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