Hi Alex,
Fair enough.
The only point is that Charter should always provide 0@0 as default. Not
having 0@0 as the origin in charts typically leads to wrong interpretations
(see Tufte and Stephen Few). We should make it easy for people to produce
nice and correct graphs and difficult to do otherwise.
Cheers,
Tudor
On Sat, Sep 20, 2014 at 10:40 PM, Alexandre Bergel <alexandre.bergel(a)me.com>
wrote:
Hi Doru,
I perfectly understand your point. However, I still think we should not
force to comprise the 0 value when normalizing x, y, size, height, width.
There are some situations where it makes sense to do so, and some other
where it is restrictive. For example, if Charter would enforce to have the
0 value when normalizing, then the intersection of the axes will always
have to be the 0 @ 0 point, which may not be always the case (Charter is
not able to produce such a graph now, but it will be). We can always
imagine the axis to be centered on a different value as Excels, Number and
R easily allow.
I have improved the RTMetricNormalizer. And factored out the common part.
That was indeed necessary.
In the RTDoubleBarBuilder>>metric: aBlock color: aColor height: anHeight I
have inserted the following:
...
RTMetricNormalizer new
elements: boxes;
normalizeWidth: aBlock min: 2 max: width minValue: 0.
…
This solves the problems without restricting anything or anyone :-)
I have produced Roassal2-AlexandreBergel.478
Cheers,
Alexandre
On Sep 19, 2014, at 2:54 PM, Tudor Girba <tudor(a)tudorgirba.com> wrote:
Hi Alex,
I agree that it is an essential piece, but the way it was used in the
context of
Charter was wrong.
Consider this chart:
b := RTDoubleBarBuilder new.
b points: #(#(1 5) #(2 10)).
b bottomValue: #first.
b topValue: #second.
b open
The original implementation normalizes in the sense of mapping the
minimum value
to the minimum allowed size and the maximum value to the
maximum allowed size. The result is this:
<Old.png>
This is not even meeting the expectation of the axis.
The new implementation raises:
<New.png>
As I said, in the context of the Charter, the minimum is absolute
(basically, 0
should be used at all times), not relative to the input set.
And then, we also have to decouple the normalization algorithm from the
aspect
that it affects. For example, now we have significant duplication
between the width and the height computation. The algorithm is the same,
but the application of differs. This should be modeled with composable
objects (normalization and application).
Cheers,
Doru
On Fri, Sep 19, 2014 at 4:42 PM, Alexandre Bergel <
alexandre.bergel(a)me.com>
wrote:
Hi Doru,
I still believe that the original implementation of
normalizeWidth:min:max:using
does its job well.
Here is an example of the original
implementation:
<Screen Shot 2014-09-19 at 7.36.54 AM.png>
The width of each element ranges from 5 to 30 pixels. As expected from
the
script.
With your new implementation, we have:
<Screen Shot 2014-09-19 at 7.37.51 AM.png>
Width can be less than 5 pixels, which is not what one would expect.
> So, if we had two numbers 10 and 5 to be normalized between 0 and 100,
we
would get:
- 10
=> 100
- 5 => 0
This rule works for colors, but for numbers, we want that 5 to be 50.
Actually no, I think that 5 and should be 0, and not 50 since 5 is the
minimum
value of { 10 . 5 }
Maybe we could add
#normalizeWidth:minWidth:maxWidth:minValue:using: ?
This method would then fit
your need. Does it make sense?
This is an essential piece of Roassal2, and it
has to be well done and
flexible.
Cheers,
Alexandre
On Sep 19, 2014, at 3:20 AM, Tudor Girba <tudor(a)tudorgirba.com> wrote:
> Hi,
>
> I discovered a significant problem in
RTMetricNormalizer>>normalizeWidth:min:max:using:.
>
> The method is used in the Charter package and it produces an unwanted
normalization. I fixed it for this case (see the comment below), but I
think we should take the time to review the whole class.
>
> Name: Roassal2-TudorGirba.476
> Author: TudorGirba
> Time: 19 September 2014, 12:14:30.030534 pm
> UUID: 097886cf-6898-d541-a4a7-21431cfecd67
> Ancestors: Roassal2-TudorGirba.475
>
> Patched normalizeWidth. This is used in the Charter package.
>
> The old implementation was like this:
> tt := min + ((max - min) * ( (t - minValue) / (maxValue - minValue)))
asInteger.
>
> The problem with this is that the normalization will return for the
lowest
value, the specified min value.
> So, if we had two numbers 10 and 5 to be
normalized between 0 and 100,
we would get:
- 10
=> 100
- 5 => 0
This rule works for colors, but for numbers, we want that 5 to be 50.
So, the current implementation looks like:
tt := t * (max-min) / maxValue.
Cheers,
Doru
--
www.tudorgirba.com
"Every thing has its own flow"
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