approach. Is there a reason why in Squeak it is so
different?
Alexandre, the version of Mondrian in Squeak is a complete
reimplementation with a completely different model behind (not graph
based with edges and nodes) and a completely different output model
(not based on VisualPart/VisualComponent, not based on morphs).
Starting from that model Doru (and maybe others) refactored towards an
more similar implementation with a VW compatible API. I don't know how
close the refactored code is, but obviously there are differences.
Lukas
--
Lukas Renggli
http://www.lukas-renggli.ch