That is actually a good point. I think one mistake we did with Mondrian, is to completely hide the nodes in the interaction. As a consequence, you could not do any interesting interaction beside #inspect.
I've changed #item:action: now passes the element and not the model. You can have the following script for example:
view shape rectangle size: 15. view interaction item: 'inspect element' action: #inspect; item: 'inspect model' action: [ :el | el model inspect ]; item: 'browse element class' action: [ :el | el model browse ]. view nodes: (1 to: 5).
In Roassal 1.151
Cheers, Alexandre
On Sep 30, 2012, at 9:30 AM, Ben Coman btc@openInWorld.com wrote:
I have split this post into two parts since I think any follow up will form two distinct threads.
As I am developing using Roassal, I find it useful to Explore the graphic elements from a context menu. To demonstrate I have adapted ROExample>>linesOn: "-------------" "-------------" menu := (ROMenuActivable new) item: 'Explore graphic element' action: [ :model | (rawView elementFromModel: model) explore ].
node1 := ROLabel elementOn: 'node1'. node2 := ROLabel elementOn: 'node2'. node1 @ RODraggable @ menu. node2 @ RODraggable @ menu. "uncomment next three lines for Part Two edge := ROEdge lineFrom: node1 to: node2. edge + (ROLine red). rawView add: edge. " rawView add: node1; add: node2. ROHorizontalLineLayout on: (Array with: node1 with: node2). "-------------" "-------------"
Is there (or can there be added) a way to access the graphic element more directly? Something like one of the following two lines... item: 'Explore graphic element' action: [ :model :element | element explore ]. item: 'Explore graphic element' rawAction: [ :element | element explore ].
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