Hmm,
My guess is that there is an error in computing the lines of code for
some of your code. When you get the error, the entity should be the
class that creates the problem.
Then you can take a closer look to see if LOC is computed correctly
for at all its methods.
Cheers,
Doru
On Oct 22, 2008, at 10:39 AM, Thomas Schrader wrote:
Hi Alexandre,
tx for answering.
> I had a problem with a MOOSE Config loaded
into our productive 7.5
> image yesterday from Berne StORE.
> UndefinedObject from a call to command mondrianValue: entity
> command was #WLOC
Is the code you loaded available somewhere? How
did you load it?
Using
the moose browser?
The model I actually work on is not small (Smalltalk, 1.5 Mio
entities,
750 kLOC) and unfortunately the code base is not public. I first
loaded
Moose Config into the productive image and loaded the model via the
Moose browser from the top bundle in the productive image. (There
is currently some packaging/bundling issue, which I cannot influence
today so that unfortunately the model won't load from StORE directly.)
The model loads; but it does not work entirely correct. Showing
#WLOC in
the Moose browser works fine forEach class. Rendering system
complexity
fails due to undefined values for #WLOC (???)
Loading some sub-bundle or package from a deeper level works fine,
too; there's no such issue - only for the whole top bundle which makes
it uneasy to track that down.
Debugging the bundling seems a top issue to me ...
Can the problem possibly result from broken bundling in your opinion?
Regards
Thomas Schrader
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