Thanks a lot! It looks a lot better. Syntax can be a little bit repetitive for long submenus though. May be some alternative syntax to declare a lot of options in a submenu instead of categorizing each one can be added in the future.
Attached is the screenshot of the new look.
Cheers,
Offray
El 12/01/15 a las 01:38, Tudor Girba escribió:
If you look in the GLMPresentation #act:* methods, you will see that some of them have categorized at the end. This will create a second level menu entry:
For example, for your case, you would use: act: aBlock on: aCharacter entitled: 'Nuevo...' categorized: 'Arbol'
Cheers, Doru
On Mon, Jan 12, 2015 at 12:28 AM, Offray Vladimir Luna Cárdenas <offray@riseup.net mailto:offray@riseup.net> wrote:
Hi, I want to have a better way to organize menus and submenus in Moose. I don't know if I'm stretching the platform to much, but at this moment I don't like what I have. Attached is a screenshot of my apprentice notebook made with Moose and STON (as storage format). Because the idea of a notebook the actions on it can get really diverse. I want to make somethings with the tree/notebook, some with a project (a fossil repository with all the history of the files that a notebook creates/needs) and some other with tags. And because I have not named menus and submenus the one menu is getting cluttered. There is any way to add named menus or submenus to a moose application? Thanks, Offray _______________________________________________ Moose-dev mailing list Moose-dev@iam.unibe.ch <mailto:Moose-dev@iam.unibe.ch> https://www.iam.unibe.ch/mailman/listinfo/moose-dev
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