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De : moose-dev-bounces@iam.unibe.ch [moose-dev-bounces@iam.unibe.ch] de la part de stepharo [stepharo@free.fr]
Envoyé : samedi 5 juillet 2014 10:20
À : Moose-related development
Objet : [Moose-dev] Re: Playground and Shortcuts
On 5/7/14 10:02, GOUBIER Thierry wrote:
> Yes, it is. A bit my fault: fixing the memory leak was a bit more involved than expected, and I went on and fixed a few things in MorphTreeMorph selection / updates interaction (with many test cases added).
I love you :)
I really wanted to check that I could get it to work. If yes, then I'll be able to simplify or remove some of my workarounds when using MorphTreeMorph.
>
> Now, there is a good candidate slice for the final fix (reviewed in Moose and Pharo 3), but... Ulysse doesn't find the slice and fail the integration testing, and I am unable to log into fogbugz this morning.
We will handle that.
I have to paint some rooms today and after I will look into integrating
it if marcus let me do it.
Thanks!
Thierry
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