On Wed, Mar 9, 2016 at 10:02 PM, Johan Fabry <jfabry@dcc.uchile.cl> wrote:
Heh, also a funny feature of your anchor constraints: they do not play well with layouts and animations. Try the code below (adapted from the example to use the layout and animation of LRP ) and you will see that the circles keep spinning around, they never stop. I think it would be better for them to stop ;-)

can't help myself :)

https://youtu.be/PGNiXGX2nLU?t=1m
 
stepping := RTSpringLayoutStepping new 
view: v; layout: layout;
afterBlock: [ v canvas camera focusOnCenter].

The problem is that RTSpringLayoutStepping>>view sets in effect the layout on all elements in the view, which obviously won't work since they'll start competing.

I'm not sure right now how to address it, but try this

stepping := RTSpringLayoutStepping new 
view: RTView new; layout: layout;
nodes: es;
afterBlock: [ v canvas camera focusOnCenter].

I even have a bug report for you … before, when I removed the edge, the label was also removed automatically. Now this is no longer the case. :-(

Ah right, thanks. I've extracted the class from my code and I have different removal mechanism...
Please try the latest version, it should be fixed there.

Peter