Logo

11.1.3 The invocation

The Invocation entity models a static invocation between two behavioral entities. Typical behavioral entities are Method and Function, the difference between them being that a Method belongs to a Class, while a Function belongs directly to a Namespace.

This entity is one of the most complex in FAMIX, mostly due to it being able to accommodate both statically and dynamically typed languages.

The Invocation entity and its relationships

Add a Note