Tools need time to mature
as the English say you cannot have an omelette without braking some eggs
If as you say "left naked in cold desert" is what it takes to push Pharo forward as fast as possible without compromising good design , then give me all the pain I can take it.
Fact is Pharo would be nowhere near to what it is today without the work of Moose team.
However as I am saying always we need more documentation, tools loose their moldability the less documented they are. To paraphrase another person " Documentation is not an obligation but is a necessity for success" . I love these blog posts but I would be willing to sacrifice some of the moldability to get documentation on how to use the tools and extend that goes far beyond a handful of blog posts. Though my recent effort to learn Unreal Engine which is made by team hundrends of time larger than the Moose team shown me that more people != more / better documentation. Modern software is suffering from 2 big curses
a) bad design, which was bad at the start but none never dared to improve it in order to not brake backward compatibility or familiarity