Hi Alex,

I'm trying to find a way how to observe all mouse clicks regardless of elements. I can do this easily on my side, because I have control over everything I create,
but doing that would prevent certain things like RTResizable from working in pure Roassal...

Currently all Trachel mouse events are created in Morphic (TRMorph), however events themselves are fired from shapes' announcers so there is no convergence point.

So, would it be possible to basically fire the event twice, once from the shape's announcer and once from probably view or canvas (or some TROverseer class or whatever).

As far as performance goes this shouldn't be a problem if you consider that just mouse movement can trigger 10 events every second.

What do you think? Is it worth for you to change/implement it?
If not I will resolve it on my side.

Thanks,
Peter