Hi Fabrizio,
Can you try again?
It should be significantly faster, even though we are still rendering elements that are not visible.
Cheers,
> Hi,
> to have fast algorithms to layout the elements is very good, but a visualization that opens in 1 second but that I cannot touch is useless. I tried to open a name cloud visualization on a group with 21300 elements, the visulization take just few seconds to open up but than even to display a popup window with a mouse over an element take seconds. Not to mention that I cannot scroll the view or I have to wait minutes sometimes.
>
> The same visulization opened with a MOViewRenderer was nice and easy to interact with and to browse.
>
> So, my point is that the priority is absolutly to make roassal more scalable in term of interaction and not in term of initial rendering.
> Cheers,
> Fabrizio
>
>
> 2013/6/8 Tudor Girba <tudor@tudorgirba.com>
> n log(n) sounds quite good for this kind of algorithm. But, what does n mean? Is it the amount of nodes, or the amount of edges as well?
>
> Doru
>
>
> On Jun 7, 2013, at 6:18 PM, Alexandre Bergel <alexandre.bergel@me.com> wrote:
>
> > Hi Mathieu,
> >
> > We will have a look at this asap
> >
> > Alexandre
> >
> >
> > On Jun 7, 2013, at 9:19 AM, mathieubmddehouck@mailoo.org wrote:
> >
> >> Hi
> >>
> >> I've made some tests on the force based layout, and it seems it has really a complexity in nlog(n) (and we cannot do really better).
> >>
> >> Thus when you take 3 seconds to compute a layout with 100 nodes, then it's normal to take 40 seconds with 1000 nodes.
> >>
> >>
> >> Regards
> >>
> >> Mathieu
> >>
> >>
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