On 04 May 2014, at 01:51, Yuriy Tymchuk <yuriy.tymchuk@me.com> wrote:


On 02 May 2014, at 11:27, Esteban Lorenzano <estebanlm@gmail.com> wrote:


On 02 May 2014, at 11:11, Andrei Chis <chisvasileandrei@gmail.com> wrote:

Hi,

I had a look and Glamour hardcodes in a few places the color white :)

GLMMorphicTextRenderer>>textMorphForModel:
GLMMorphicSmalltalkCodeRenderer>>textMorphForModel:
GLMMorphicListingRenderer>>treeMorphFor:and: 

If you comment the line setting the color in the three methods above most of the moose related tools would work with the dark theme.
I do not have time right now, but I can have a look later to set the color through the theme.

Cheers,
Andrei

and also that’s the path to follow: no application should have hardcoded colors (unless really part of the model, like showing graphics :P).

Wait, UITheme does not have backgroundColor? It it added with dark theme package?

My bad. It should be #windowColor, right?

Uko


Uko


Esteban 




On Fri, May 2, 2014 at 10:45 AM, Yuriy Tymchuk <yuriy.tymchuk@me.com> wrote:
Hi everyone,

now there is a dark theme for Pharo that I was waiting for a long time. Is it hard to make Moose-related tools be compatible with it? First thing that I noticed is GTInspector background:

<2014-05-02 at 10.40.57.png>

Cheers
Uko

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