Hi,I worked a bit on different implementation for the workspace, and the result can be found in the GTPlayground.It has two distinct features:1. It is essentially an inspector. So, if you press Cmd+o, you start the regular inspector. This means that you can easily use it as an easel or an editor. For example, attached you can see how to use it to simulate a Roassal2 Easel for it.Of course, you can spawn multiple columns to the right just like in the normal inspector.2. It offers versioning. As soon as you close a playground, the code is stored and you can retrieve it from the dropdown menu from the top right.You can find it in the Moose image. At this point it is not installed by default because it still requires you to define the variables (so the neat functionality of defining variables dynamically from the default workspace is not yet available). Nevertheless, you can install it by executing:GTPlayground registerToolsOn: Smalltalk toolsLet me know what you think.Cheers,Doru--
"Every thing has its own flow"